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Photoshop tutorial

How to Make This Grunge Merch Graphic

Turn a full colour photo composite into a stippled band merch graphic. You export two tonal versions of the same artwork, run both through Stippld at different dot counts, then rebuild the image in Photoshop as stacked shadow, midtone and highlight passes. Textures and printer grain finish it off.

  • 13 steps
  • Stippld
  • Printer Grain Texture Pack
  • High Fidelity Grunge Brush Pack
How to Make This Grunge Merch Graphic

Setup

Document

Photoshop document: 16 in x 20 in, 300 dpi, 8-bit.

Document

Settings

  • Size 16 in x 20 in (4800 px x 6000 px)
  • Resolution 300 dpi
  • Color mode 8-bit

Step 1

Curves Export

Apply this Curves adjustment to your art composition to reduce the brightness of the white values.

Export using Export As, set the scale to 75% (3600px x 4500px).

Curves Export

Curves

  • Curve shape Lifted shadows, compressed highlights (5 points)
  • Export Export As, scale 75%
  • Export size 3600 px x 4500 px

Step 2

Levels Export

Delete the Curves adjustment you just made and apply this Levels adjustment to your image.

Export using Export As, set the scale to 75% (3600px x 4500px).

Levels Export

Levels

  • Input Black 68
  • Input Gamma 1.00
  • Input White 255
  • Export Export As, scale 75%
  • Export size 3600 px x 4500 px

Step 3

Stippld, First Image

Load the FIRST image you exported into Stippld and use these settings (can be adjusted based on your image.)

Save this image.

Stippld, First Image

Stippld Controls

  • Resolution 100%
  • Mode White on Black
  • Number of Dots 50000
  • Spacing Uniformity 17
  • Dot Radius 3.00
  • Dot Variance 0.0
  • Dot Density 1.00

Step 4

Stippld, Second Image

Load the SECOND image you exported into Stippld and use these settings (can be adjusted based on your image.)

Save this image.

Stippld, Second Image

Stippld Controls

  • Resolution 100%
  • Mode White on Black
  • Number of Dots 12350
  • Spacing Uniformity 17
  • Dot Radius 3.00
  • Dot Variance 0.0
  • Dot Density 2.00

Step 5

Smart Object Filters

Back in Photoshop, duplicate your original image and convert to a Smart Object. Keep an unchanged copy of this for later. Duplicate the Smart Object again and apply these filters.

Smart Object Filters

Levels

  • Input Black 0
  • Input Gamma 2.14
  • Input White 255
  • Output Black 0
  • Output White 178

Gaussian Blur

  • Radius 2.0 px

Camera Raw Filter (Grain)

  • Grain 100
  • Size 40
  • Roughness 50

Hue/Saturation

  • Hue 0
  • Saturation -100
  • Lightness 0

Step 6

Shadows Group

Layout your images as shown. Set the Blend Mode for ORIGINAL copy to Screen and Opacity to 93%.

Group these layers and merge the group into a single layer.

Shadows Group

Layers

  • Group name shadows
  • Stack (top to bottom) Threshold 2, ORIGINAL copy, stipple-1, Color Fill 10
  • ORIGINAL copy Blend Mode Screen
  • ORIGINAL copy Opacity 93%
  • Merged result shadows copy

Step 7

Colour the Shadows

Apply the Color Overlay Layer Style to the merged group layer using the Multiply Blend Mode.

Here is the color I used.

Color Overlay

  • Blend Mode Multiply
  • Opacity 100%
  • Hex #828eb6
  • HSB 226 / 29 / 71
  • RGB 130 / 142 / 182
  • Lab 59 / 3 / -23
  • CMYK 53 / 41 / 11 / 0

Step 8

Stipple and Original Above the Shadows

Above the shadows layer you just created, place these layers. Use the first image from Stippld and a copy of the original image.

Apply the filters shown.

Levels (ORIGINAL copy 2)

  • Input Black 0
  • Input Gamma 1.15
  • Input White 159

Hue/Saturation (ORIGINAL copy 2)

  • Saturation -100

Gaussian Blur (stipple-1)

  • Radius 0.5 px

Color Overlay (stipple-1)

  • Blend Mode Multiply
  • Opacity 100%
  • Hex #808080
  • HSB 0 / 0 / 50
  • RGB 128 / 128 / 128
  • Lab 53 / 0 / 0
  • CMYK 52 / 43 / 43 / 8

Step 9

Midtones Group

Duplicate ORIGINAL copy 2, then place a Threshold Adjustment layer above that. Group all these layers.

Adjust the Levels of ORIGINAL copy 3, and add a Gaussian Blur. Use Blend If to remove the shadows and some of the midtones.

Set the Blend Mode of ORIGINAL copy 2 to Overlay.

Merge this group into a single layer.

Layers

  • Group name midtones
  • Stack (top to bottom) Threshold 1, ORIGINAL copy 3, ORIGINAL copy 2, stipple-1, Color Fill 8
  • ORIGINAL copy 2 Blend Mode Overlay
  • Merged result midtones copy

Blend If (ORIGINAL copy 3)

  • Blend If Gray
  • Current Layer 140 / 182 — 255
  • Underlying Layer 0 — 255

Gaussian Blur (ORIGINAL copy 3)

  • Radius 2.0 px

Levels (ORIGINAL copy 3)

  • Input Black 0
  • Input Gamma 1.00
  • Input White 175

Step 10

Knock Out the Blacks and Colour the Midtones

Use the magic wand tool to delete the black values from this layer. Ensure Anti-alias and Contiguous are NOT checked before using the magic wand.

Then, apply the Inner Shadow and Color Overlay Layer Styles.

Knock Out the Blacks and Colour the Midtones

Magic Wand

  • Anti-alias Off
  • Contiguous Off

Inner Shadow

  • Blend Mode Normal (light grey)
  • Opacity 100%
  • Angle 55
  • Use Global Light Off
  • Distance 2 px
  • Choke 0%
  • Size 0 px
  • Contour Linear
  • Anti-aliased Off
  • Noise 0%

Color Overlay

  • Blend Mode Normal
  • Color Blue
  • Opacity 100%

Step 11

Second Stipple Layer

Above the midtones layer you just created, place the SECOND image from Stippld.

Use the magic wand to delete the black values again, and apply a white Color Overlay.

Second Stipple Layer

Color Overlay

  • Blend Mode Normal
  • Color White
  • Opacity 100%

Step 12

Type and Grunge

Add your text and other elements.

Then, add some grunge on top of everything. You can find some great grunge assets from Doron Supply, Texture Labs, or my Grunge Brushes.

Type and Grunge

Step 13

Textures and Printer Grain

Add your favorite textures and printer grain.

I used a custom texture paper texture set to Screen and "04" from my Printer Grain Texture Pack set to Soft Light and 50% opacity.

Textures and Printer Grain

Texture Group

  • Group name TEXTURE
  • Top layer 04 (Printer Grain Texture Pack)
  • 04 Blend Mode Soft Light
  • 04 Opacity 50%
  • 04 Smart Filter Hue/Saturation
  • Bottom layer TEXTURE1 (custom paper texture)
  • TEXTURE1 Blend Mode Screen

Finish

Result

Done. The assets used here are linked below.

Result

Used in this tutorial